Theory of Fun for Game Design

by Raph Koster

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First published: 2004 1 language ISBN: 9781449363215
Description
It's about

- What fun is
- Why some games are fun and some games are boring
- How different people respond to different kinds of fun
- What makes a game fun or not
- How games fit into the wider human culture
- Whether games can be art
- What degree of social responsibility game makers need to have
- How games can develop

At its core, though, it is about why games matter.

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