This book is designed to guide the new Electron user through the first few weeks of programming - from the moment the machine is plugged in to a proficiency in basic programming.
Topics include:
* Introducing the keyboard
* Useful computing aids such as recorders and printers
* Using easy commands
* How to build a program
* Programming techniques with advice on variables, looping, branching and counting
* Practical applications
This book is essential reading for any first-time Electron user. It managed to avoid technical jargon and is also great fun to use. All example programs are presented in quiz, game or self-questionnaire form, fully illustrated for easy reference.