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Computer Games, Programming

779 books found

Game Audio Programming
Game Audio Programming

by Guy Somberg

2016 6 ed.
Game Development Essentials
Game Development Essentials

by Jeannie Novak

2011 6 ed.
Programming Fundamentals Using Java
Programming Fundamentals Using Java

by William McAllister, S. Jane Fritz

2014 6 ed.
GameMaker Standard
GameMaker Standard

by David Vinciguerra, Andrew Howell

2015 6 ed.
Foundations of Physically Based Modeling and Animation
Foundations of Physically Based Modeling and Animation

by Donald House, John C. Keyser

2016 6 ed.
Game feel
Game feel

by Steve Swink

2008 6 ed.
World of Warcraft programming
World of Warcraft programming

by James, II Whitehead, Bryan McLemore

2008 6 ed.
Distributed game development
Distributed game development

by Tim Fields

2010 6 ed.
3D automotive modeling
3D automotive modeling

by Andrew Gahan

2010 6 ed.
Casual Game Design
Casual Game Design

by Gregory Trefry

2010 6 ed.
Building Interactive Worlds in 3D
Building Interactive Worlds in 3D

by Jean-Marc Gauthier

2005 6 ed.
Indie Game Developer Handbook
Indie Game Developer Handbook

by Richard Hill-Whittall

2015 6 ed.
3D games
3D games

by Alan H. Watt, Fabio Policarpo

2000 5 ed.
Networking and online games
Networking and online games

by Grenville Armitage

2006 5 ed.
Learn to Implement Games with Code
Learn to Implement Games with Code

by John M. Quick

2016 5 ed.
Game design workshop
Game design workshop

by Tracy Fullerton

2004 5 ed.
Fundamentals of Game Design
Fundamentals of Game Design

by Ernest Adams

2006 5 ed.