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288 books found

Reverse Design
Reverse Design

by Patrick Holleman

2018 36 ed.
Annual Report of the Board of Education
Annual Report of the Board of Education

by Massachusetts Board of Education, Board of Education

1863 33 ed.
Understanding video games
Understanding video games

by Simon Egenfeldt-Nielsen, Simon Egenfeldt-Nielson

2007 22 ed.
Introduction to Game Analysis
Introduction to Game Analysis

by Clara Fernández-Vara

2014 11 ed.
Video Games Textbook
Video Games Textbook

by Brian J. Wardyga

2018 8 ed.
The game narrative toolbox
The game narrative toolbox

by Tobias Heussner

2015 8 ed.
3D game textures
3D game textures

by Luke Ahearn

2014 8 ed.
Playing video games
Playing video games

by Peter Vorderer, Jennings Bryant

2006 8 ed.
Moves in mind
Moves in mind

by Fernand Gobet

2004 7 ed.
Culture of Digital Fighting Games
Culture of Digital Fighting Games

by Todd Harper

2013 7 ed.
Video Games
Video Games

by Nicholas David Bowman

2018 7 ed.
Level Design
Level Design

by Christopher W. Totten

2016 7 ed.
The video game theory reader
The video game theory reader

by Mark J. P. Wolf, Bernard Perron

2003 7 ed.
Video Games and Social Competence
Video Games and Social Competence

by Rachel Kowert

2014 7 ed.
We Deserve Better Villains
We Deserve Better Villains

by Jai Kristjan

2019 6 ed.
Game Audio Programming 2
Game Audio Programming 2

by Guy Somberg

2018 6 ed.
Gaming and the Divine
Gaming and the Divine

by Frank G. Bosman

2019 6 ed.
Game Audio with FMOD and Unity
Game Audio with FMOD and Unity

by Ciarán Robinson

2019 6 ed.