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Computer Animation

2,295 books found

The Complete Guide to Blender Graphics
The Complete Guide to Blender Graphics

by John M. Blain

2016 27 ed.
Game Ai Pro 360
Game Ai Pro 360

by Steve Rabin

2019 24 ed.
Creating motion graphics with After Effects
Creating motion graphics with After Effects

by Trish Meyer, Chris Meyer

2002 16 ed.
Game Anim
Game Anim

by Jonathan Cooper

2019 12 ed.
Design for Motion
Design for Motion

by Austin Shaw

2015 12 ed.
Hybrid animation
Hybrid animation

by Tina O'Hailey

2010 12 ed.
Interactive computer graphics
Interactive computer graphics

by Edward Angel

1997 12 ed.
Stop staring
Stop staring

by Jason Osipa

2003 12 ed.
Learning to program with Alice
Learning to program with Alice

by Wanda Dann, Wanda P Dann

2004 11 ed.
Blender for Dummies
Blender for Dummies

by Jason van Gumster

2009 10 ed.
Rendering with Mental Ray and 3Ds Max
Rendering with Mental Ray and 3Ds Max

by Joep van der Steen

2009 10 ed.
After effects apprentice
After effects apprentice

by Chris Meyer, Trish Meyer

2007 9 ed.
Story Structure and Development
Story Structure and Development

by Craig Caldwell

2017 9 ed.
ActionScript
ActionScript

by Colin Moock

2001 9 ed.
Artificial intelligence for games
Artificial intelligence for games

by Ian Millington

2006 8 ed.
Maple Animation
Maple Animation

by John F. Putz

2003 8 ed.
Matchmoving
Matchmoving

by Tim Dobbert

2005 8 ed.
ActionScript 3.0 bible
ActionScript 3.0 bible

by Roger Braunstein, Mims H. Wright

2007 8 ed.