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Computer Games, Design

317 books found

Reverse Design
Reverse Design

by Patrick Holleman

2018 36 ed.
Game Ai Pro 360
Game Ai Pro 360

by Steve Rabin

2019 24 ed.
The art of game design
The art of game design

by Jesse Schell

2008 13 ed.
Game Design Workshop
Game Design Workshop

by Tracy Fullerton

2004 12 ed.
Serious Games
Serious Games

by Tim Marsh, Minhua Ma

2015 11 ed.
The game narrative toolbox
The game narrative toolbox

by Tobias Heussner

2015 8 ed.
HTML5 games
HTML5 games

by Jacob Seidelin

2011 8 ed.
Clockwork Game Design
Clockwork Game Design

by Keith Burgun

2015 8 ed.
Game engine architecture
Game engine architecture

by Jason Gregory, Jason Gregory

2009 8 ed.
3ds Max modeling for games
3ds Max modeling for games

by Andrew Gahan

2008 7 ed.
Designing Games for Children
Designing Games for Children

by Carla Fisher

2014 7 ed.
Level Design
Level Design

by Christopher W. Totten

2016 7 ed.
Pervasive games
Pervasive games

by Markus Montola

2009 7 ed.
Advanced Game Narrative Toolbox
Advanced Game Narrative Toolbox

by Tobias Heussner

2019 6 ed.
Procedural Generation in Game Design
Procedural Generation in Game Design

by Tanya Short, Tarn Adams

2017 6 ed.
Situational Game Design
Situational Game Design

by Brian Upton

2017 6 ed.
Designing Gamified Systems
Designing Gamified Systems

by Sari Gilbert

2015 6 ed.
Understanding Kids Play and Interactive Design
Understanding Kids Play and Interactive Design

by Mark Schlichting, Barbara Chase

2019 6 ed.