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Computer Graphics.

9,853 books found

The Complete Guide to Blender Graphics
The Complete Guide to Blender Graphics

by John M. Blain

2016 27 ed.
Advances in visual computing
Advances in visual computing

by George Bebis, Richard Boyle

2005 27 ed.
AutoCAD and its applications
AutoCAD and its applications

by Terence M. Shumaker

1989 25 ed.
Game Ai Pro 360
Game Ai Pro 360

by Steve Rabin

2019 24 ed.
Image Analysis and Recognition
Image Analysis and Recognition

by Aurélio Campilho

2004 18 ed.
Inside Macintosh
Inside Macintosh

by Apple Computer Inc.

1986 18 ed.
Timing for animation
Timing for animation

by Harold Whitaker, John Halas

1981 17 ed.
Fundamentals of Computer Graphics
Fundamentals of Computer Graphics

by Peter Shirley

2002 16 ed.
Pattern Recognition
Pattern Recognition

by Jesús Ariel Carrasco-Ochoa, Jose Francisco Martinez-Trinidad

2012 16 ed.
Creating motion graphics with After Effects
Creating motion graphics with After Effects

by Trish Meyer, Chris Meyer

2002 16 ed.
Autocad and Its Applications
Autocad and Its Applications

by David A. Madsen

1995 15 ed.
The Book of Shaders
The Book of Shaders

by Patricio Gonzalez Vivo

2015 14 ed.
Augmented Reality, Virtual Reality, and Computer Graphics
Augmented Reality, Virtual Reality, and Computer Graphics

by Lucio Tommaso De Paolis, Patrick Bourdot

2016 14 ed.
Computer Vision -- ECCV 2014
Computer Vision -- ECCV 2014

by David Fleet, Tomas Pajdla

2014 14 ed.
Computer Algebra in Scientific Computing
Computer Algebra in Scientific Computing

by Vladimir P. Gerdt

2009 14 ed.
The art of game design
The art of game design

by Jesse Schell

2008 13 ed.
X Window System User’s Guide
X Window System User’s Guide

by Valerie Quercia, Tim O'Reilly

1988 13 ed.
3D Game Environments
3D Game Environments

by Luke Ahearn

2008 13 ed.