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Computerspiel

107 books found

Understanding video games
Understanding video games

by Simon Egenfeldt-Nielsen, Simon Egenfeldt-Nielson

2007 22 ed.
Artificial intelligence for games
Artificial intelligence for games

by Ian Millington

2006 8 ed.
The game narrative toolbox
The game narrative toolbox

by Tobias Heussner

2015 8 ed.
Creating games with Unity and Maya
Creating games with Unity and Maya

by Adam Watkins

2011 8 ed.
Playing video games
Playing video games

by Peter Vorderer, Jennings Bryant

2006 8 ed.
The video game theory reader
The video game theory reader

by Mark J. P. Wolf, Bernard Perron

2003 7 ed.
Play between worlds
Play between worlds

by T. L. Taylor

2006 7 ed.
Persuasive games
Persuasive games

by Ian Bogost

2007 7 ed.
Gaming
Gaming

by Alexander R. Galloway

2005 7 ed.
Spielkonsolen und Heim-Computer
Spielkonsolen und Heim-Computer

by Winnie Forster

2003 6 ed.
Press Start!
Press Start!

by Thomas Flintham

2016 6 ed.
3D for iPhone apps with Blender and SIO2
3D for iPhone apps with Blender and SIO2

by Tony Mullen, Tony Mullen

2010 6 ed.
Interactive storytelling for video games
Interactive storytelling for video games

by Josiah Lebowitz

2011 6 ed.
Trigger Happy
Trigger Happy

by Steven Poole

2000 6 ed.
Business of Gamification
Business of Gamification

by Mikolaj Dymek, Peter Zackariasson

2016 6 ed.
Multiplayer
Multiplayer

by Thorsten Quandt

2013 5 ed.
Games User Research
Games User Research

by Miguel Angel Garcia-Ruiz

2016 5 ed.
Becoming a Video Game Artist
Becoming a Video Game Artist

by John Pearl

2016 5 ed.
Press Start!
Press Start!

by Thomas Flintham

2017 5 ed.