Filter

Graphics Programming

34 books found

3-D image processing algorithms
3-D image processing algorithms

by N. Nikolaidis, Ioannis Pitas

2000 3 ed.
The Adobe Illustrator CS3 WOW! book
The Adobe Illustrator CS3 WOW! book

by Sharon Steuer

2007 3 ed.
The game artist's guide to Maya
The game artist's guide to Maya

by Michael McKinley

2005 3 ed.
Freehand sketching for engineering design
Freehand sketching for engineering design

by Jon M. Duff, John M. Duff

1994 3 ed.
JPEG2000
JPEG2000

by David S. Taubman

2001 2 ed.
Rendering fashion, fabric, and prints with Adobe Photoshop
Rendering fashion, fabric, and prints with Adobe Photoshop

by M. Kathleen Colussy, Steve Greenberg

2004 2 ed.
Digital Image processing using MATLAB
Digital Image processing using MATLAB

by Rafael C. Gonzalez

2004 2 ed.
The pocket handbook of imaging processing algorithms inC
The pocket handbook of imaging processing algorithms inC

by Harley R. Myler, Arthur R. Weeks

1993 2 ed.
Real world Photoshop 5
Real world Photoshop 5

by David Blatner, Bruce Fraser

1998 2 ed.
Practical HDRI
Practical HDRI

by Jack Howard

2008 2 ed.
Learn cocos2D 2
Learn cocos2D 2

by Steffen Itterheim

2012 2 ed.
Real world Adobe Illustrator CS4
Real world Adobe Illustrator CS4

by Mordy Golding

2009 2 ed.
Essential Java 3d Fast
Essential Java 3d Fast

by Ian Palmer

2001 1 ed.
Starting out with games & graphics
Starting out with games & graphics

by Tony Gaddis

2009 1 ed.
Form.Z 4
Form.Z 4

by Lachmi Khemlani

2003 1 ed.