Filter

Computer Games, Design

321 books found

Game Art Complete : All-In-One
Game Art Complete : All-In-One

by Andrew Gahan

2008 4 ed.
Gamification for Resilience
Gamification for Resilience

by Adrian V. Gheorghe, Polinpapilinho F. Katina

2023 4 ed.
3ds Max Modeling for Games
3ds Max Modeling for Games

by Andrew Gahan

2012 4 ed.
End-To-End Game Development
End-To-End Game Development

by Nick Iuppa, Terry Borst

2012 4 ed.
Artificial Intelligence and Games
Artificial Intelligence and Games

by Georgios N. Yannakakis, Julian Togelius

2018 4 ed.
Values at Play in Digital Games
Values at Play in Digital Games

by Mary Flanagan, Helen Nissenbaum

2014 4 ed.
Dream Architects
Dream Architects

by David Polfeldt

2020 4 ed.
Procedural Storytelling in Game Design
Procedural Storytelling in Game Design

by Tanya X. Short, Tarn Adams

2019 4 ed.
Mythopoeic Narrative in the Legend of Zelda
Mythopoeic Narrative in the Legend of Zelda

by Anthony Cirilla, Vincent Rone

2020 4 ed.
ZBrush Studio Projects
ZBrush Studio Projects

by Ryan Kingslien

2011 4 ed.
Social game design
Social game design

by Tim Fields

2011 4 ed.
Classic Game Design
Classic Game Design

by Franz Lanzinger

2013 4 ed.
Triadic game design
Triadic game design

by Casper Harteveld

2011 4 ed.
Theory of Fun for Game Design
Theory of Fun for Game Design

by Raph Koster

2004 4 ed.
Blueprints Visual Scripting for Unreal Engine
Blueprints Visual Scripting for Unreal Engine

by Marcos Romero, Brenden Sewell

2015 4 ed.
IOS Game Programming
IOS Game Programming

by Allen Sherrod

2020 3 ed.
Learning Libgdx Game Development
Learning Libgdx Game Development

by Andreas Oehlke

2013 3 ed.
Animation Textbook
Animation Textbook

by Rao Heidmets

2022 3 ed.